The Witcher 3: Wild Hunt - Ausblick auf Patch 1.04/1.05: Größere Schrift und Interface-Elemente, bessere Performance und Bugfixes

The Witcher 3: Wild Hunt
01.06.2015 11:39, Marcel Kleffmann

The Witcher 3: Wild Hunt - Ausblick auf Patch 1.04/1.05: Größere Schrift und Interface-Elemente, bessere Performance und Bugfixes

CD Projekt RED hat einen Auszug aus den Patch-Notizen des anstehenden Updates für The Witcher 3: Wild Hunt (ab 20,59€ bei kaufen) für PC (1.05) und Konsolen (1.04) zur Verfügung gestellt. Demnach wird der Patch die Interface- und HUD-Elemente inklusive der Text-Darstellung vergrößern. Diese Veränderung betrifft in erster Linie die Umsetzungen für PlayStation 4 und Xbox One. Bei der PC-Version wird die Vergrößerung nicht so stark ausfallen. Erneut ist von diversen Stabilitäts- und Performance-Verbesserungen die Rede - gerade bei einigen Zwischensequenzen. Ansonsten wollen die Entwickler die Laufruhe der Kamera verbessert und diverse Quest-Probleme aus der Welt geschafft haben. Der jüngst entdeckte Erfahrungspunkte-Bug soll entweder mit einem PC-Hotfix am heutigen Montag oder im Rahmen des Patches 1.04/1.05 behoben werden. Die Entwickler schätzen , dass der PC-Patch am Dienstag oder Mittwoch erscheinen wird. Die Veröffentlichung für die Konsolen wird aufgrund des Zertifizierungsprozesses etwas länger dauern.

Auszug aus den Patch-Notizen:

  • Geralt will not longer interact with candles near chests and other interactive elements.
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
  • Improved camera smoothness
  • Performance improvements during some cutscenes.
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels.
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest
  • The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.

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