The Flame in the Flood - Erstes Inhaltsupdate für die Early-Access-Version: Crafting, Balance und das Ödland
The Molasses Flood hat das erste große Inhaltsupdate für die Early-Access-Version von The Flame in the Flood (ab 14,99€ bei
We've fixed a ton of bugs and added a bunch of new features. Noteworthy new features include:
- Bow & Arrow - craftable bow & arrows, they can be used to hunt predators & rabbits
- Wasteland Biome - A new environment to explore
- Buildable Camp Fires - make fires anywhere (that's not in water)
- Workbenches - finally, the full crafting tree is available
- Major Tuning Work - as always, feedback is needed! Item frequency, biome progression, stack sizes, crafting recipes - everything has been touched a bit.
The full change list is as follows:
- (NEW FEATURE) Warm weather can now heat the player up at the same rate that cold weather cools the player
- (NEW FEATURE) Raft inventory can be focused on while away from the raft, but items remain unusable
- (NEW FEATURE) Raft impacts no longer can cause broken bones, can cause the loss of a random item
- (NEW FEATURE) New conversation UI
- (NEW FEATURE) New Biome progression: added more challenging biomes to endless progression
- (NEW FEATURE) Make rags option: clothing items can be deconstructed to rags once a stone knife is held
- (NEW FEATURE) Improved UI: Inventory now scrolls to focused item
- (NEW FEATURE) Fires no longer cause burns: blocking capsule added to lit fires
- (NEW FEATURE) Engine upgrade to UE 4.9.2
- (NEW FEATURE) Consume stack option: stacks of items can be consumed at once
- (NEW FEATURE) Added Workbenches - located at Hardware Store & Gas Station Locations
- (NEW FEATURE) Added Wasteland Biome
- (NEW FEATURE) Added UI elements for Gas when motor upgrade is installed
- (NEW FEATURE) Added UI alerts for raft upgrade state changes: water collector, stove, gas
- (NEW FEATURE) Added tiny scratches affliction from brambles
- (NEW FEATURE) Added some location specific loot boxes
- (NEW FEATURE) Added particle FX when looting on the river
- (NEW FEATURE) Added new hazards: brambles, poison ivy
- (NEW FEATURE) Added many contextual tutorial hints
- (NEW FEATURE) Added location specific information when docking
- (NEW FEATURE) Added feather item: shoo crows to produce feathers
- (NEW FEATURE) Added Craftable Fires
- (NEW FEATURE) Added Bow & Arrow
- (NEW FEATURE) Added blood spurts on arrow hit, spear trap hit
- (NEW FEATURE) Added Biome Names with biome information
- (TUNING) updated many crafting costs for various items
- (TUNING) stack sizes for many items increased
- (TUNING) item frequency increased for many item types (lumber, saplings)
- (TUNING) Global temperature tuning pass
- (TUNING) Changed raft damage calculation: Damage now based on speed and angle of impact
- (BUG FIX) Added ability to leave pause menu with ESC key
- (BUG FIX) Reduced efficacy of tainted meat: only attracts 1 wolf, only can be eaten once
- (BUG FIX) Increased chance of encountering Magnolia NPC at gas station locations
- (BUG FIX) Fixed mouse/keyboard input on loot containers
- (BUG FIX) Fixed marina bug where UI would not update quickly enough when upgrades were applied
- (BUG FIX) Fixed jar light on wake from sleep
- (BUG FIX) Fixed issue with Temperature: air temp now affects the player’s body temp
- (BUG FIX) Fixed issue with some blurry item icons
- (BUG FIX) Fixed issue with blurry textures on road pieces
- (BUG FIX) Fixed issue with bait becoming uncollectible if collection was attempted with a full inventory
- (BUG FIX) Fixed issue where water collector would stop functioning after save restore
- (BUG FIX) Endless Mode games no longer give the 'high ground' campaign quest
- (BUG FIX) Changed rain timer to reset on biome transitions
- (BUG FIX) Added full controller support for the options screen
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Video: Kickstarter-Trailer